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<!--Generated by Squarespace Site Server v5.8.4 (http://www.squarespace.com/) on Thu, 10 Dec 2009 10:26:37 GMT--><feed xmlns="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/"><title>VelociLogic</title><subtitle>Blog</subtitle><id>http://velocilogic.squarespace.com/blog/</id><link rel="alternate" type="application/xhtml+xml" href="http://velocilogic.squarespace.com/blog/"/><link rel="self" type="application/atom+xml" href="http://velocilogic.squarespace.com/blog/atom.xml"/><updated>2009-12-05T15:02:11Z</updated><generator uri="http://www.squarespace.com/" version="Squarespace Site Server v5.8.4 (http://www.squarespace.com/)">Squarespace</generator><entry><title>The Quest for Cool (Again)</title><category term="Gear"/><category term="Salvaging"/><id>http://velocilogic.squarespace.com/blog/2009/12/3/the-quest-for-cool-again.html</id><link rel="alternate" type="text/html" href="http://velocilogic.squarespace.com/blog/2009/12/3/the-quest-for-cool-again.html"/><author><name>Velocity Prime</name></author><published>2009-12-04T02:22:30Z</published><updated>2009-12-04T02:22:30Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>A <a href="http://velocilogic.squarespace.com/blog/2008/12/30/the-quest-for-cool.html">while back</a>, I wrote about the ultimate ninja salvaging machine: the Republic Fleet Firetail. If you had the nerve, and could afford to place it all on the line, this frigate was the pinnacle of in-your-face, prestige, ninja salvaging frigates. Not only did it look cool, it had the speed and slot layout that was optimal for ninja salvaging.</p>
<p>Due to the changes to faction frigates in <em>Dominion</em> however, the Firetail is no longer the ninja salvaging ship that it once was. It has lost a high slot, gained a mid slot, and has been dramatically slowed down. None of which are good for things for a salvager.</p>
<p>As a result, I have decided to abandon the Republic Fleet Firetail in favor of the Dramiel. While the Dramiel too has changed from its previous incarnation, the speed boost that it received makes it more conducive to ninja salvaging than the Firetail. It is now the fastest faction frigate.</p>
<p>The Dramiel boasts three high slots, four mid slots, and three low slots, which gives you the option of several different combinations of speed and agility in the lows. My recommendation is to load them up with nanos and overdrive injector systems. Stay away from inertial stabilizers as they increase your sig radius quite a bit. A big sig radius = bad for speed tanking those mission rats.</p>
<p>The high slots should of course be fitted with three salvagers, while the mids have room for an afterburner, a small capacitor battery, small shield extender, or whatever else suits your fancy (i.e. target painter, ECM module, warp disruptor, etc.)</p>
<p><em>Disclaimer:</em></p>
<p><em>Everything about this ship flies in the face of using inexpensive frigates to ninja salvage. This is a high profile ship that is used for standing out and giving mission runners the middle finger. If you get popped, you literally WILL be giving the mission runner, the rats, and everyone else within screaming distance the middle finger, go into fits of rage, and most likely be laughed at repeatedly. DO NOT USE THIS SHIP IN A MISSION WHERE THERE ARE NPC FRIGATES STILL FLYING AROUND.</em></p>
<p>Here&rsquo;s my current fit:</p>
<p>&nbsp;</p>
<p>[Dramiel, The Ultimate Salvager]</p>
<p>Nanofiber Internal Structure II</p>
<p>Overdrive Injector System II</p>
<p>Overdrive Injector System II</p>
<p>&nbsp;</p>
<p>Gistii B-Type 1MN Afterburner</p>
<p>Coreli A-Type 1MN MicroWarpdrive</p>
<p>Faint Warp Disruptor I</p>
<p>Small Shield Extender II</p>
<p>&nbsp;</p>
<p>Salvager II</p>
<p>Salvager II</p>
<p>Salvager II</p>
<p>&nbsp;</p>
<p>Small Polycarbon Engine Housing I</p>
<p>Small Polycarbon Engine Housing I</p>
<p>Small Polycarbon Engine Housing I</p>
<p>&nbsp;</p>
<p>Warrior II x4</p>
<p>&nbsp;</p>
<p>Because it is now possible to use micro warpdrives in mission deadspaces, I&rsquo;ve fit both an afterburner and a micro warpdrive. The MWD is useful for covering large distances in a short amount of time. However, keep in mind that when you use a micro warpdrive, your sig radius is going to light up like a Christmas tree, as well as being much less maneuverable when trying to align or orbit a wreck. Use it sparingly and revert back to your afterburners when you can.</p>
<p>The speed increase when using the Gistii AB vs the tech II version is quite significant and definitely worth the price. However, the difference in the price of the Gistii B-Type vs. the A-Type Afterburner is quite extreme, and in my opinion, not worth the cost for a few extra m/s. Stick with the B-Type.</p>
<p>Conversely, the different types of high-end micro warpdrives is not a question of speed but a question of fitting requirements (which shouldn&rsquo;t be a problem here) and more importantly, signature radius. The smaller you can appear when your micro warpdrive is active, the better. I think it&rsquo;s worth spending a little bit extra here for a quality MWD.</p>
<p>All said, with level V skills the above fit will take you to speeds of 2669 m/s using the AB, has a sig radius of 34m, and will align in 1.6 seconds (2.7 with the AB activated). Using the MWD, it will travel at speeds of 6802 m/s, has sig radius of 174 m, and will align in 2.7 seconds. That's interceptor speed.</p>
<p>Lastly, one of my favorite things about this ship is its drone bay. It's spacious enough to house four small drones, giving you enough firepower to pew small to mid-sized rats who are foolish enough to engage you in your totally awesome salvaging frigate.</p>
<p>Did I mention that this baby currently costs more than a Raven?&nbsp;Take that, you carebears.</p>]]></content></entry><entry><title>Some CSM Candidates Think Your Sandbox Is Too Big for You</title><category term="News"/><category term="Salvaging"/><category term="The Sandbox Preservation Party"/><id>http://velocilogic.squarespace.com/blog/2009/11/14/some-csm-candidates-think-your-sandbox-is-too-big-for-you.html</id><link rel="alternate" type="text/html" href="http://velocilogic.squarespace.com/blog/2009/11/14/some-csm-candidates-think-your-sandbox-is-too-big-for-you.html"/><author><name>Velocity Prime</name></author><published>2009-11-14T20:00:00Z</published><updated>2009-11-14T20:00:00Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>The formation of the Sandbox Preservation Party is seen by some a ray of light in a dimming universe, while others view it as an extremist organization, if not utter BS.</p>
<p>And that&rsquo;s cool.</p>
<p>But what they fail to realize is that there <em>are</em> players and CSM candidates out there looking to do away with what is viewed as &ldquo;criminal practices&rdquo; in EVE.</p>
<p>Case in point:</p>
<p>In the <a href="http://www.planetriskshow.com/episode-10/">latest episode</a> of <em>Planet Risk</em>, the hosts interviewed several CSM candidates, one of which was Stormaxe Titanothere.</p>
<p>51:48 into the show, Quivering Palm poses the question:</p>
<blockquote>
<p><em>&ldquo;We have seen a lot of suggestions being posted in the Assembly Hall. Has there been a single suggestion that made you think to yourself, &lsquo;Boy, if I were elected to the council, that&rsquo;s the first thing that I&rsquo;m going to push', and if so, which one [suggestion] is that, and why?&rdquo;</em></p>
</blockquote>
<p>56:00 Stormaxe responds:</p>
<blockquote>
<p><em>&ldquo;One of the things that I know that I really would like to see, kind of at the top of my list, is salvaging thieves.&rdquo;</em></p>
</blockquote>
<p>He then goes on to talk about how he thinks that salvaging in its current implementation is really just a relic of a mechanic from several years ago, should be considered akin to can flipping, and thus salvagers gain aggro from salvaging mission wrecks.</p>
<p>The Sandbox Preservation Party supports salvaging in its current implementation, meaning the salvage found in a wreck belongs to the first person that gets to it, for the simple fact that it is more conducive to an open-ended universe. We do not support mission runners having ownership of the salvage.</p>
<p>Personally, I pray to be shot at when I am salvaging a mission (as I loot every single mission that I scan down). That's my playstyle though, and not all ninjas will loot. I just like to kill mission runners. Some ninjas will only collect salvage from the wrecks - again, salvage that has no legal owner until it is in your cargo hold.</p>
<p>The fact of the matter is that given the opportunity, 95% of mission runners will not shoot at a ninja salvager, even if they do have aggro rights. They simply won&rsquo;t do it. I wouldn't expect them to start shooting if the salvage ownership mechanics were changed.</p>
<p>Anyway, yes. CSM candidates are working to change the mechanics of salvaging. Stormaxe is not alone in his thinking however, he&rsquo;s just one of many that think the same way. All you have to do is browse the EVE &ndash;O forums a bit to find an instance where someone is working to take away your options in the sandbox.</p>
<p>Save the Sandbox. Power to the Players. Logit Probit for CSM4.</p>]]></content></entry><entry><title>The Time Is Now! Exercise Your Right to Be Awesome</title><category term="News"/><category term="The Sandbox Preservation Party"/><id>http://velocilogic.squarespace.com/blog/2009/11/13/the-time-is-now-exercise-your-right-to-be-awesome.html</id><link rel="alternate" type="text/html" href="http://velocilogic.squarespace.com/blog/2009/11/13/the-time-is-now-exercise-your-right-to-be-awesome.html"/><author><name>Velocity Prime</name></author><published>2009-11-13T20:06:09Z</published><updated>2009-11-13T20:06:09Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>This is just a quick reminder to exercise your right to vote for the candidate of your choice for the Council of Stelar Management.</p>
<p>As stated in my last blog post, this time criminals and ninjas everywhere are supporting Logit Probit, and we are asking for your support as well, should you be so kind to give it.</p>
<p>Getting someone onto the CSM with the reputation of being a ninja salvager&nbsp;is a tall order, but one that I think is worthwhile. In other words: <em>Your vote is important!</em></p>
<p>You can place one vote for each account. Vote here:</p>
<p><a href="http://www.eveonline.com/council/voting/">http://www.eveonline.com/council/voting/</a></p>
<p>&nbsp;Save the sandbox. Power to the players.</p>]]></content></entry><entry><title>Criminals of New Eden, Your Game Needs You!</title><category term="News"/><category term="The Sandbox Preservation Party"/><id>http://velocilogic.squarespace.com/blog/2009/11/8/criminals-of-new-eden-your-game-needs-you.html</id><link rel="alternate" type="text/html" href="http://velocilogic.squarespace.com/blog/2009/11/8/criminals-of-new-eden-your-game-needs-you.html"/><author><name>Velocity Prime</name></author><published>2009-11-08T08:24:31Z</published><updated>2009-11-08T08:24:31Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p style="text-align: center;"><span class="full-image-block ssNonEditable"><img src="http://velocilogic.squarespace.com/storage/post-images/SPPposter1.jpg?__SQUARESPACE_CACHEVERSION=1257662281797" alt="" /></span></p>
<p>In keeping with my tradtion of &ldquo;playing outside of the box&rdquo;, I would like to give my official candidate endorsement for CSM4.</p>
<p>While many players will choose to vote for the candidate that they can best identify with, I want you to take a moment and think about the game that you love so much. In no other game other than EVE, are you fortunate enough to be able to forge your own path on such an epic scale, yet there are those out there&nbsp;who would insist on you playing the game as&nbsp;<em>they</em> would have you. A game with boundaries and restrictions that work against the very nature of the sandbox. A game on easy mode. A game where carebears rule and all others must bow to their prefered play style because, hey&hellip; they&rsquo;re the loudest and most vocal, and to hell with anyone else who has other ideas of how to play the game.</p>
<p>While my preference for CSM candidate and fellow ninja salvager, Logit Probit seems blatantly obvious on the surface, it goes much deeper. I am here to say that a vote for Logit is a vote for keeping your game as the sandbox that we all have come to know and love. And while some of you may not agree with the practices of ninja salvaging, suicide ganking, and the general creation of chaos, you have to respect the fact that such practices are even a possibility, and that you&rsquo;re not stuck in the internet spaceship version of WoW.</p>
<p>The big 0.0 alliances have their representation. The carebears have their representation. The pirates, god love &lsquo;em, have their representation - these groups will <em>always</em> have representation. However, no other candidate beside Logit Probit is willing to stand up for the rights of players in the sandbox who choose to play the game differently &ndash; players who are able to see outside of the box that so many have become trapped within, players who strive to take the galaxy by the balls and give it a little twist. This is why I choose to endorse him and why I&nbsp;have formed The Sandbox Preservation Party, to support candidates&nbsp;who seek to rise up and defend against the&nbsp;degradation of our beloved EVE into a carebear ridden hell.</p>
<p>Believe me when I say that there are people out there that want to turn this game into WoW with spaceships. There are people sitting on the CSM who feel that way right now, there is an abundance of them running for CSM4, and there will be plenty of them elected and given a seat on the next CSM. Do not let their biases ruin your game. Let's change it up a bit. Let&rsquo;s get a player on the CSM who will support the criminal element of EVE. The real criminal element. I&rsquo;m not talking about the pirates that pirate other pirates, I&rsquo;m talking about players that will suicide gank their own mother while she runs a level 4 mission, flip her cans, loot her faction mods, and then salvage her wreck if the price is right.&nbsp;</p>
<p>Here's a <a href="http://www.eveonline.com/ingameboard.asp?a=topic&amp;threadID=1194807">link</a> to Logit's CSM platform. Read it for yourself, wade through the sea of trolls&nbsp;and decide. It's a rare opportunity to be able to stand up, vote,&nbsp;and take action&nbsp;on something that you believe in.</p>
<p>Save the sandbox. Power to the Players. Logit Probit for CSM4.</p>
<p>&nbsp;</p>
<p>Velocity Prime</p>
<p>Chairman of The Sandbox Preservation Party</p>
<p>CEO, Tear Extraction And Reclamation Service</p>
<p>CEO, Suddenly Ninjas</p>]]></content></entry><entry><title>Hot Off the Presses: Ninja Salvaging Is Not A Crime</title><category term="News"/><category term="Salvaging"/><id>http://velocilogic.squarespace.com/blog/2009/11/5/hot-off-the-presses-ninja-salvaging-is-not-a-crime.html</id><link rel="alternate" type="text/html" href="http://velocilogic.squarespace.com/blog/2009/11/5/hot-off-the-presses-ninja-salvaging-is-not-a-crime.html"/><author><name>Velocity Prime</name></author><published>2009-11-05T15:46:46Z</published><updated>2009-11-05T15:46:46Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>It's not a secret; people hate ninja salvagers and they hate when we salvage their wrecks. It is a constant subject that is heavily debated in the EVE-O forums and all across New Eden. However, despite the denial that mission runners cling to, CCP continues to hold firm to their vision of a competitive universe, and whether you agree with the practice of ninja salvaging or not, you have to respect the fact that it is even possible and that you're not suck in another version of World of Warcraft.&nbsp;</p>
<p>The latest <a href="http://www.eveonline.com/ingameboard.asp?a=topic&amp;threadID=1208319&amp;page=1#24">quote</a> from CCP Incognito:</p>
<blockquote>
<p><em>"Had a chat with some designers this evening.&nbsp;<br /><br />"Ninja salvaging is intended game play. It was always intended that the wrecks are public, the loot is private.&nbsp;<br /><br />"They do not see it as a problem if others salvage your wrecks."</em></p>
</blockquote>
<p>&nbsp;</p>
<p>Can I get an "Amen"!</p>]]></content></entry><entry><title>OOC Ninja: Geek Out, Ninja Style</title><category term="OOC Ninja"/><id>http://velocilogic.squarespace.com/blog/2009/10/29/ooc-ninja-geek-out-ninja-style.html</id><link rel="alternate" type="text/html" href="http://velocilogic.squarespace.com/blog/2009/10/29/ooc-ninja-geek-out-ninja-style.html"/><author><name>Velocity Prime</name></author><published>2009-10-30T02:16:35Z</published><updated>2009-10-30T02:16:35Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>Here's a couple of cool USB drives that will unleash your inner ninja. Quench your thirst for blood while satiating your need for transferring data. Each drive can store 2 GB worth of enemy intel.</p>
<p><span class="full-image-inline ssNonEditable"><span><img src="http://velocilogic.squarespace.com/storage/post-images/usb_star.png?__SQUARESPACE_CACHEVERSION=1256868600117" alt="" /></span></span></p>
<p><a href="http://www.geekstuff4u.com/ninja-shuriken-usb-memory-2gb.html">2 GB USB Ninja Shuriken</a></p>
<p><span class="full-image-inline ssNonEditable"><span><span class="full-image-block ssNonEditable"><span><img src="http://velocilogic.squarespace.com/storage/post-images/usb_kunai.png?__SQUARESPACE_CACHEVERSION=1256868669255" alt="" /></span></span><br /></span></span></p>
<p><a href="http://www.geekstuff4u.com/ninja-kunai-usb-memory-2gb.html">2 GB USB Ninja Kunai</a></p>]]></content></entry><entry><title>The Following Is an Epic Tale of Corp Op, Mission Running Fail</title><category term="Pew Pew"/><category term="Salvaging"/><id>http://velocilogic.squarespace.com/blog/2009/10/28/the-following-is-an-epic-tale-of-corp-op-mission-running-fai.html</id><link rel="alternate" type="text/html" href="http://velocilogic.squarespace.com/blog/2009/10/28/the-following-is-an-epic-tale-of-corp-op-mission-running-fai.html"/><author><name>Velocity Prime</name></author><published>2009-10-28T20:18:50Z</published><updated>2009-10-28T20:18:50Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p><strong>or Harass Me While I&rsquo;m Salvaging, Will Ya?!</strong></p>
<p>TL;DR version? A ninja salvager warps into your corp running a mission &ndash; with no less than six members - salvages the large wrecks, takes a few large blasters, and kills a member of your corp while the rest either run away or stand by and watch.</p>
<p>-----</p>
<p>A recent addition to my salvaging frigate is to fit a multi-spec ECM module. This serves a few purposes: It &ldquo;tags&rdquo; NPC rats, allowing you to collect bounties and sec status while salvaging a mission, and it will save your ass should you be warped scrambled by a player or NPCs.</p>
<p>-----</p>
<p>While salvaging the afore mentioned mission, I noticed that there were several industrials, a frigate or two, and a stealth bomber that were accompanying a Megathron that was running the mission. I&rsquo;m not sure what the industrials were up to, I&rsquo;m guessing that they were looting the wrecks or mining the asteroids in the mission.</p>
<p>After looting a few wrecks myself, I was targeted and shot at by both the Megathron and the Nemesis. Now normally, under these circumstances I high tail it out of a mission when I get fired at, but these guys were doing virtually no damage whatsoever. The large guns on the Mega couldn&rsquo;t hit me, his Ogre II&rsquo;s were usless as I easily outran them, and the Nemesis, despite it having fitted a target painter, was doing very minimal damage, so I decided to stick around for a while a see what kind of chaos I could stir up.</p>
<p>I began to orbit the Nemesis with my Vigil, activated the ECM module, and unleashed the fury of my single Warrior II drone upon him. The ECM module failed to jam the bomber, but it didn&rsquo;t matter as my drone seemed to be doing its job. Before I knew it, my little drone ate right through his shields and was half way into the Nemesis&rsquo; armor when I noticed:</p>
<p>Oh crap, a Stilletto just showed up to the party!</p>
<p>Now I don&rsquo;t know if that Nemesis would have been stupid enough to stick around to be killed (I didn&rsquo;t have a point on him) or if he would have eventually bugged out, but I wasn&rsquo;t going to stick around to find out. I clicked on a planet and hit the warp button, the Silletto furiously closing the gap.</p>
<p>&ldquo;Warp Drive Active,&rdquo; purred Aura, and then&hellip;.nothing. Nothing! My engines had even shut down like they do when your warp engines fire up, but then suddenly at the last possible millisecond, the Stilletto must have gotten a point on me. Gah!&nbsp;</p>
<p>To my dismay, my shields and armor began to strip away in chunks. That is, until I remembered.... The ECM module!</p>
<p>Target. Activate.</p>
<p>YES! The ECM module activated and the Stiletto&rsquo;s lock failed. I couldn&rsquo;t believe it, the multi-spec actually stuck! I bolted away like a bat out of hell and returned to the station, waited for the aggression&nbsp; timer to wear off, docked, and waited for the timer again in order to switch ships. I hopped into my Crusader. Vengance would be swift indeed.</p>
<p>As I was undocking, I noticed that one of the pilots from the mission had docked in the station with me, so I lingered for a minute outside waiting for him to undock, but he never did. He stayed holed up until his aggro was gone. Figures.</p>
<p>I returned to the mission, hoping that I would find the Stilletto there still, but found only the Megathron sitting about 100 km away from where I had warped in. I approached him at full speed as he launched his Ogre II&rsquo;s. As I got near, I swung around into a loose orbit, bookmarked his location, and took off again in a straight line, pulling his drones along with me. Once I was a safe distance away from the Megathron, I orbited the drones and began poping them one by one. The Megathron pilot realized this about the time I started in on the third drone and pulled them back in. I warped away back to the station, and grabbed my Raven.</p>
<p>Now, my Raven is specifically fit to kill mission runners very quickly, something that I would need to do in case the Megathron&rsquo;s friends returned. One of them was still docked up, so I undocked and warped to the bookmark that I had made while in my Crusader.</p>
<p>I arrived out of warp to find that the Megathron had barely moved from where it was earlier, and that there was also an Enyo on the scene now as well. I began locking the Megathron, but just as my targeting system was about to lock, he warped off. Curses. He must have been aligned.</p>
<p>The Enyo though was not as smart however. He targeted me and began firing. I targeted him back, and to my surprise, he actually stuck around long enough for me to get a lock on him. Have it your way Mr. Enyo.</p>
<p>Pointed, webbed, double large neuts&hellip;.Yeah, he wasn&rsquo;t going anywhere. My torps and Warrior II&rsquo;s made short work of him. Too bad his buddies didn&rsquo;t stick around to watch him <a href="http://tears.evekb.co.uk/?a=kill_detail&amp;kll_id=916520">assplode</a>. (No point was fitted on that Enyo, btw. Brilliant strategy for a tackling frigate...) The industrial ships that had been sitting around a fair distance away up to this point, began bugging out like the universe was about to collapse.</p>
<p>I waited for a moment to see if any of their gang would return for another easy kill, but thought better of it and returned to the station with the satisfaction knowing that I had successfully foiled their night&rsquo;s plans for fun-filled, corp mission grinding, replacing it with a nightmare of woe and sadness. Yay me!</p>
<p>(Note to self: Next time, fit a point on your Vigil!)</p>]]></content></entry><entry><title>Happy Birthday TEARS!</title><category term="News"/><id>http://velocilogic.squarespace.com/blog/2009/10/19/happy-birthday-tears.html</id><link rel="alternate" type="text/html" href="http://velocilogic.squarespace.com/blog/2009/10/19/happy-birthday-tears.html"/><author><name>Velocity Prime</name></author><published>2009-10-19T19:01:00Z</published><updated>2009-10-19T19:01:00Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>It has been a year since the formation of Tear Extraction And Reclamation Service, and we have never been stronger. Carebear tears continue to flow galaxy-wide, as our numbers slowly increase with like-minded players who are not content with playing the game how all of EVE would have us. Rather we continue to venture forth, breaking new ground in tear extraction techniques, never relenting on our continuing quest toward that of total awesomeness.</p>
<p>Over the course of this last year, TEARS has been war decced 20 times by mercenary groups and angry mission runners alike, but much to their chagrin, we have continued our operations unimpeded by their failed attempts. Miners have lost their Hulks, while countless mission runners have lost their precious, faction fitted ships to our members - members who then return that hoarded wealth back into EVE's economy. Likewise, we have dismantled alliances that have opposed us, or that have gotten in the way of our progress.</p>
<p>We've salvaged billions of ISK worth of salvage, rescuing it from the clutches of greedy mission runners, increasing the supply of salvage and lowering the price of rigs for all of the citizens of New Eden. Server lag has also seen improvements due to our activities, decreasing the amount of free floating debris in space, in turn freeing up valuable system resources for the game's servers.&nbsp;</p>
<p>Let me assure the citizens of New Eden that we here at TEARS will continue to strive to bring adventure, excitement, and LOL's to the eager ears of our fans and allies, while our enemies continue to curl themselves into little balls of fail and cry themselves to sleep each night, hoping in vain that a reprieve is on the way. The only reprieve they will receive however is that of the monotony of their missions being interrupted, and the opportunity for them to engage other players in this wild concept of an MMO that we all know and love, EVE Online.</p>
<p>Thank you pod pilots of New Eden, and thank you CCP for giving us the opportunity to serve you. Time certainly flies when you're having fun.</p>
<p>Happy birthday, TEARS!</p>
<p>&nbsp;</p>
<p>Velocity Prime<br />CEO Tear Extraction And Reclamation Service<br />CEO Suddenly Ninjas</p>]]></content></entry><entry><title>OOC Ninja: Shuriken Coasters</title><category term="OOC Ninja"/><id>http://velocilogic.squarespace.com/blog/2009/10/15/ooc-ninja-shuriken-coasters.html</id><link rel="alternate" type="text/html" href="http://velocilogic.squarespace.com/blog/2009/10/15/ooc-ninja-shuriken-coasters.html"/><author><name>Velocity Prime</name></author><published>2009-10-15T15:46:44Z</published><updated>2009-10-15T15:46:44Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>If you're a ninja, you no doubt already have a shuriken ready at your fingertips. However, for those of you without a set of those deadly flying weapons, here is a set of shuriken coasters that will do the job in a pinch. Available in acrylic or aluminum, they're some pretty cool beverage holders.</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://velocilogic.squarespace.com/storage/post-images/shuriken coasters 1.jpg?__SQUARESPACE_CACHEVERSION=1255564765078" alt="" /></span></span></p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://velocilogic.squarespace.com/storage/post-images/shuriken coasters 2.jpg?__SQUARESPACE_CACHEVERSION=1255564806038" alt="" /></span></span></p>
<p>Available <a href="http://www.ponoko.com/showroom/DougBest/shuriken-coasters-2985">here</a>.</p>]]></content></entry><entry><title>2 1/2 Hours of Tears and My Morality Comes Into Question</title><category term="Tears"/><id>http://velocilogic.squarespace.com/blog/2009/10/14/2-12-hours-of-tears-and-my-morality-comes-into-question.html</id><link rel="alternate" type="text/html" href="http://velocilogic.squarespace.com/blog/2009/10/14/2-12-hours-of-tears-and-my-morality-comes-into-question.html"/><author><name>Velocity Prime</name></author><published>2009-10-14T21:12:56Z</published><updated>2009-10-14T21:12:56Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>Amdist a sea of tears and smack, sometimes one finds themselves suddenly covered with a wave of preaching and guilt trips. It&rsquo;s a tactic that some people use when trying to argue their point against ninja salvaging. In their eyes, you are not just a bastard for taking their salvage, your very morale fiber comes into question.</p>
<p>These people are convinced that their outlook on how the game should be played outshines all other outlooks, and like a religious zealot, they will try to preach those views to anyone with a set of ears. Unfortunately, not unlike religious zealots, these people are extremely quick to tell you their views, while they are seldom willing to accept, or even listen to yours. You are, in their eyes, a heathen.</p>
<p>After stripping a mission clean of loot and salvage, I received a convo request from the mission runner. Frustrated that he doesn&rsquo;t have much time to play and that he cannot do a mission without getting ninja salvaged, he proceeds to tell me his story of woe, while trying to convince me that I am a bad person for &ldquo;ruining&rdquo; other peoples&rsquo; fun. The convo was a long one - over two and a half hours long &ndash; zealots are long winded as they are narrow minded, but I admit that I did my best to keep him griping. To give you an idea of how long this guy went on, I copied the convo and pasted it into Microsoft Word, and it came out to be 20 pages long. 20 pages of tears!&nbsp;I&rsquo;ve gone through the chat log picked out the nuggets of weirdness so that you don&rsquo;t have to.&nbsp;</p>
<p>&nbsp;</p>
<p>[ 2009.10.13 05:18:12 ] Velocity Prime &gt; o/</p>
<p>﻿[ 2009.10.13 05:18:23 ] Jack Farseer &gt; Hi</p>
<p>[ 2009.10.13 05:19:18 ] Jack Farseer &gt; I am really busting my ass to work up the cash I owe a friend, and the only way I can do it is through missions, cause it's all I know how to do.</p>
<p>﻿[ 2009.10.13 05:20:03 ] Velocity Prime &gt; And?</p>
<p>﻿[ 2009.10.13 05:20:16 ] Jack Farseer &gt; Of course it is obvious you don't give a rats ass about that or me or the general group of people playing this game, but why is it that I can't be allowed to at least loot my own stuff?</p>
<p>[ 2009.10.13 05:20:44 ] Velocity Prime &gt; Well, while you've been sitting around back here, I cleaned out the rest of your mission</p>
<p>[ 2009.10.13 05:22:27 ] Jack Farseer &gt; I just wish that /sometimes/ you'd meet someone who'd give a guy a break.</p>
<p>-----</p>
<p>﻿[ 2009.10.13 05:24:41 ] Velocity Prime &gt; And when you mission in my system, I loot what I want</p>
<p>﻿[ 2009.10.13 05:24:57 ] Jack Farseer &gt; But why that attitude? How does that serve you really?</p>
<p>﻿[ 2009.10.13 05:26:33 ] Velocity Prime &gt; It serves me just fine. I make ISK. I fight when I like. I get to interact with others.</p>
<p>﻿[ 2009.10.13 05:27:22 ] Velocity Prime &gt; Am I missing something?</p>
<p>﻿[ 2009.10.13 05:27:26 ] Jack Farseer &gt; And get a good feeling and delight in making other real people feel bad. That is pretty sad. I am sorry you turned out that way.</p>
<p>﻿[ 2009.10.13 05:27:43 ] Velocity Prime &gt; Hmm...</p>
<p>﻿[ 2009.10.13 05:27:50 ] Velocity Prime &gt; We're still playing a game right?</p>
<p>﻿[ 2009.10.13 05:28:02 ] Jack Farseer &gt; The game is a game. The hours you put in are real.</p>
<p>[ 2009.10.13 05:28:24 ] Jack Farseer &gt; When your actions take away from the fun of others who also just want to play and have fun... that is more than just playing a game.</p>
<p>﻿[ 2009.10.13 05:28:48 ] Jack Farseer &gt; The old excuse "it is just a game" does not fit well with MMO's.</p>
<p>[ 2009.10.13 05:29:23 ] Velocity Prime &gt; Ahh... So you think your play style is superior to mine?</p>
<p>[ 2009.10.13 05:29:59 ] Jack Farseer &gt; I think my play style adds to the fun of others, and I think my play style will not take away from the fun of others.</p>
<p>﻿[ 2009.10.13 05:30:53 ] Velocity Prime &gt; So my play style is taking away from your fun?</p>
<p>[ 2009.10.13 05:32:13 ] Jack Farseer &gt; Since a mission like that takes me a couple of hours of play, and since I do it in order to be able to do things that give me fun, what you did was taking away an hour of my real life that I could and would have used for something fun. Instead I need to make another task for isk, because you took mine instead of making your own.</p>
<p>[ 2009.10.13 05:33:16 ] Jack Farseer &gt; And I know you are not breaking any rules or anything. That is not what I am talking about. I am not talking about illegality, only immorality.</p>
<p>﻿[ 2009.10.13 05:34:30 ] Velocity Prime &gt; First of all, if that mission is taking you a few hours to complete, you are doing it wrong. Second of all, immorality is in the eye of the beholder. What I am doing is perfectly legitimate, and in fact, by you attempting to impede my play style, you are, by your logic, stopping my fun.</p>
<p>﻿[ 2009.10.13 05:35:32 ] Velocity Prime &gt; You are in charge of your own fun.</p>
<p>[ 2009.10.13 05:35:37 ] Velocity Prime &gt; You can choose what to do.</p>
<p>﻿[ 2009.10.13 05:35:58 ] Velocity Prime &gt; You can start convos with ninja salvagers and cry about their actions, or you can do something about it,</p>
<p>﻿[ 2009.10.13 05:36:07 ] Velocity Prime &gt; You could have killed me.</p>
<p>﻿[ 2009.10.13 05:36:20 ] Velocity Prime &gt; You can have your friends help you salvage....this is an MMO</p>
<p>[ 2009.10.13 05:36:26 ] Velocity Prime &gt; You can wardec me.</p>
<p>﻿[ 2009.10.13 05:36:30 ] Velocity Prime &gt; you can hire mercs</p>
<p>﻿[ 2009.10.13 05:36:37 ] Velocity Prime &gt; the possibilities are endless</p>
<p>﻿[ 2009.10.13 05:37:14 ] Velocity Prime &gt; You choosing to NOT have fun because of my actions is your own fault.</p>
<p>﻿[ 2009.10.13 05:37:27 ] Jack Farseer &gt; It is the weak you prey on, not those who can afford it.</p>
<p>﻿[ 2009.10.13 05:37:39 ] Velocity Prime &gt; I salvage everyone</p>
<p>-----</p>
<p>﻿[ 2009.10.13 05:40:17 ] Velocity Prime &gt; Listen. Salvaging is not "illegal".</p>
<p>﻿[ 2009.10.13 05:40:30 ] Jack Farseer &gt; And I specifically pointed that out above.</p>
<p>﻿[ 2009.10.13 05:40:42 ] Velocity Prime &gt; So now what is the problem?</p>
<p>﻿[ 2009.10.13 05:41:34 ] Jack Farseer &gt; Salvaging something that was meant for someone else, someone that worked a lot harder for it than you, and who needs it a lot more than you, is just a shitty thing to do.</p>
<p>﻿[ 2009.10.13 05:42:21 ] Velocity Prime &gt; Well that's your view. I view it as a source of income. CCP encourages ninja salvaging</p>
<p>﻿[ 2009.10.13 05:42:27 ] Jack Farseer &gt; And if you asked anyone with a sense of right or wrong he'd say the same. Hiding behind the fact this is a game may make you sleep better at night, but the actual act is the same wherever it is done.</p>
<p>﻿[ 2009.10.13 05:42:56 ] Velocity Prime &gt; Then you need to get out of your mom's basement more</p>
<p>﻿[ 2009.10.13 05:43:06 ] Jack Farseer &gt; =)</p>
<p>﻿[ 2009.10.13 05:43:47 ] Velocity Prime &gt; Come on dude, you're not having fun right now? &nbsp;;)</p>
<p>﻿[ 2009.10.13 05:44:06 ] Jack Farseer &gt; Not a whole lot.</p>
<p>﻿[ 2009.10.13 05:44:53 ] Jack Farseer &gt; And what I said when I started talking to you is true. I owe a lot of money and I get ninjad every second mission or worse. I am getting ready to quit.</p>
<p>-----</p>
<p>[ 2009.10.13 05:48:19 ] Jack Farseer &gt; And while we're being frank, can you honestly say that ninja stealing other peoples' loot makes you feel like a righteous enhancer of others' fun?</p>
<p>﻿[ 2009.10.13 05:48:36 ] Velocity Prime &gt; Haha</p>
<p>﻿[ 2009.10.13 05:48:47 ] Velocity Prime &gt; My job is not to make sure you have fun</p>
<p>﻿[ 2009.10.13 05:48:59 ] Velocity Prime &gt; I dont pay a subscription for you</p>
<p>﻿[ 2009.10.13 05:50:01 ] Jack Farseer &gt; Exactly. You /take/ your fun, because your fun is your own responsibility. If it ruins the funs of others that's not your concern, because their fun is their fucking business, not youres. Right? =)</p>
<p>﻿[ 2009.10.13 05:50:24 ] Jack Farseer &gt; You're not responsible.</p>
<p>﻿[ 2009.10.13 05:50:28 ] Jack Farseer &gt; It's not your fault.</p>
<p>﻿[ 2009.10.13 05:50:34 ] Jack Farseer &gt; Your hands are clean.</p>
<p>﻿[ 2009.10.13 05:50:36 ] Velocity Prime &gt; Pretty much, yeah. I have no responsibility to make sure that all of EVE is having a good time.</p>
<p>﻿[ 2009.10.13 05:50:40 ] Jack Farseer &gt; Your soul and heart are clean. LOL</p>
<p>﻿[ 2009.10.13 05:50:54 ] Velocity Prime &gt; So it is said, so it shall be done.</p>
<p>﻿[ 2009.10.13 05:51:06 ] Jack Farseer &gt; Oh dear...</p>
<p>﻿[ 2009.10.13 05:51:35 ] Jack Farseer &gt; I am begining to fear you actually in fullest honest truth believe in that.</p>
<p>﻿[ 2009.10.13 05:52:13 ] Velocity Prime &gt; I have no illusions of internet honor or a code of bullshido.</p>
<p>﻿[ 2009.10.13 05:52:23 ] Jack Farseer &gt; I know.</p>
<p>-----</p>
<p>[ 2009.10.13 06:10:53 ] Velocity Prime &gt; You have no exclusive rights to the wrecks</p>
<p>﻿[ 2009.10.13 06:11:05 ] Velocity Prime &gt; Therefore, first one in gets the salvage</p>
<p>﻿[ 2009.10.13 06:11:27 ] Jack Farseer &gt; Well, I could argue they have my name on them. Even my picture actually. =)</p>
<p>﻿[ 2009.10.13 06:12:57 ] Velocity Prime &gt; They do. And the loot insde those wrecks is for the person that destroyed it. The salvage however is not</p>
<p>﻿[ 2009.10.13 06:13:03 ] Velocity Prime &gt; Not a tough concept</p>
<p>﻿[ 2009.10.13 06:13:24 ] Jack Farseer &gt; You must have taken some of my loot to though.</p>
<p>﻿[ 2009.10.13 06:13:35 ] Velocity Prime &gt; I took a bunch of loot</p>
<p>﻿[ 2009.10.13 06:13:36 ] Velocity Prime &gt; :D</p>
<p>﻿[ 2009.10.13 06:15:45 ] Jack Farseer &gt; So since you yourself believe that the loot in the wrecks are for the person who destroyed them, you took them just so that you could also get to kill me for some extra joy in setting me back here in "your" system?</p>
<p>﻿[ 2009.10.13 06:16:18 ] Velocity Prime &gt; Yeah</p>
<p>﻿[ 2009.10.13 06:16:38 ] Velocity Prime &gt; And for more ISKies too, I'm not a complete asshole</p>
<p>-----</p>
<p>﻿[ 2009.10.13 06:20:59 ] Jack Farseer &gt; Ask six billion people in the world about your behaviour and I'd be surprised if 1 out of a thousand said it seemed like you were a good and decent guy.</p>
<p>﻿[ 2009.10.13 06:21:54 ] Velocity Prime &gt; Yeah, you're right. EVE would be better if everyone tiptoed around like fairies in a rose garden, where everyone was scared of offending someone, or taking someone else&rsquo;s space.</p>
<p>﻿[ 2009.10.13 06:22:10 ] Velocity Prime &gt; Come on dude.</p>
<p>﻿[ 2009.10.13 06:22:35 ] Jack Farseer &gt; Would it be better if all of them were like you?</p>
<p>﻿[ 2009.10.13 06:23:12 ] Jack Farseer &gt; You may think that your actions make this a better game, but that won't change that you're the asshole while the guy who helps people out are decent.</p>
<p>﻿[ 2009.10.13 06:23:42 ] Jack Farseer &gt; Again we're talking ethics, not legality or eula or what CCP endorses or not.</p>
<p>﻿[ 2009.10.13 06:24:00 ] Velocity Prime &gt; Ethics....</p>
<p>﻿[ 2009.10.13 06:24:29 ] Jack Farseer &gt; Yah, the general opinion of what is right and wrong.</p>
<p>﻿[ 2009.10.13 06:25:08 ] Jack Farseer &gt; In a moral sense, not legal.</p>
<p>﻿[ 2009.10.13 06:25:23 ] Velocity Prime &gt; How come we all have to succumb to how you think the game should be played? You think it would be better if everyone was worried about killing the next guy?</p>
<p>﻿[ 2009.10.13 06:25:58 ] Velocity Prime &gt; Yay! we can all shoot rats in belts and everyone will be happy!</p>
<p>﻿[ 2009.10.13 06:26:40 ] Jack Farseer &gt; That has nothing to do with anything I've been saying though.</p>
<p>﻿[ 2009.10.13 06:27:59 ] Velocity Prime &gt; It doesn't? Forcing one set of morals vs. another on a population is different?</p>
<p>﻿[ 2009.10.13 06:28:34 ] Jack Farseer &gt; Well, you are forcing your set of morals on me, so you tell me.</p>
<p>﻿[ 2009.10.13 06:28:59 ] Jack Farseer &gt; All I ask is to be left alone.</p>
<p>﻿[ 2009.10.13 06:30:25 ] Velocity Prime &gt; I'm not forcing anything. You are choosing to play in a game where the reality is that of a harsh universe. An open-ended system where anything can happen. If you choose to want to be left alone, you are playing the wrong game. I hear Mario Bros is awesome.</p>
<p>﻿[ 2009.10.13 06:33:48 ] Jack Farseer &gt; No, I am not saying this should be one big happy cake party with clowns and dolls. I was just asking you to please have enough heart to let a guy who's having a hard time getting by have a break.</p>
<p>﻿[ 2009.10.13 06:34:15 ] Jack Farseer &gt; I'm not saying you should be banned, I'm just asking you to understand.</p>
<p>﻿[ 2009.10.13 06:34:28 ] Jack Farseer &gt; It's not fun to be raped even if it is just in a game.</p>
<p>-----</p>
<p>﻿[ 2009.10.13 06:44:08 ] Velocity Prime &gt; For real dude. You need to take a step back from the computer game.</p>
<p>﻿[ 2009.10.13 06:47:17 ] Jack Farseer &gt; I don't. I am discussing your personal character, and that is what it is whether I play the game or not. Has very little (or rather nothing actually) to do with the game. ,)</p>
<p>﻿[ 2009.10.13 06:49:12 ] Velocity Prime &gt; My personal character is in question?</p>
<p>﻿[ 2009.10.13 06:49:20 ] Jack Farseer &gt; Ehh....</p>
<p>﻿[ 2009.10.13 06:49:24 ] Velocity Prime &gt; In that case, I question your manhood.</p>
<p>﻿[ 2009.10.13 06:49:28 ] Jack Farseer &gt; Have we discussed anything else?</p>
<p>﻿[ 2009.10.13 06:51:47 ] Velocity Prime &gt; I guess I must have missed that part.</p>
<p>-----</p>
<p>[ 2009.10.13 07:01:58 ] Jack Farseer &gt; Is there a tax or something one could pay to be left alone from your group?</p>
<p>﻿[ 2009.10.13 07:02:59 ] Velocity Prime &gt; We've had such arrangements in the past, yes.</p>
<p>﻿[ 2009.10.13 07:03:34 ] Jack Farseer &gt; And what does that cost?</p>
<p>﻿[ 2009.10.13 07:04:48 ] Jack Farseer &gt; I just want to be able to finish a mission and have that feeling of "Yes! I did it!"</p>
<p>-----</p>
<p>[ 2009.10.13 07:12:25 ] Jack Farseer &gt; I know you only do what the game pretty much tells you to do. If you didn't ninja, someone else would. But can you really not see how it affects people in my situation in the bigger picture or were you simply kicking some dirt around when we spoke on that?</p>
<p>﻿[ 2009.10.13 07:13:20 ] Velocity Prime &gt; I can understand that it affects people's wallet, yes.</p>
<p>﻿[ 2009.10.13 07:14:49 ] Jack Farseer &gt; /emote sighs</p>
<p>﻿[ 2009.10.13 07:14:55 ] Jack Farseer &gt; I give up.</p>
<p>﻿[ 2009.10.13 07:15:17 ] Jack Farseer &gt; And I can't keep trying to do missions here.</p>
<p>﻿[ 2009.10.13 07:15:43 ] Jack Farseer &gt; So I'm gonna have to go back to lvl 3's somewhere else, or start on a new npc corp to do missions for.</p>
<p>-----</p>
<p>﻿[ 2009.10.13 07:22:19 ] Velocity Prime &gt; I hear ninja salvaging can be profitable</p>
<p>﻿[ 2009.10.13 07:24:08 ] Jack Farseer &gt; Preying on the weak and unsuspecting with a backup fleet in the good event they try to defend their mission so that one can "liberate" their modules too?</p>
<p>﻿[ 2009.10.13 07:24:54 ] Jack Farseer &gt; Sounds like a swell job I'd be proud to tell my grandchildren about one day.</p>
<p>﻿[ 2009.10.13 07:25:20 ] Velocity Prime &gt; heh I'm sure your grandchildren will be thrilled to hear about your online gaming experiences</p>
<p>﻿[ 2009.10.13 07:25:32 ] Jack Farseer &gt; If you think I sound bitter it might be because I am a bit. I don't know what to do really.</p>
<p>&nbsp;</p>
<p>I have to admit, I feel a little bit sorry for Jack. Not because he gets ninja'ed all the time, but because of his lack of vision and because he seems to be at a loss of what to do. He seems to be stuck in a game where all he knows how to do is run missions, when the fact of the matter is that in EVE the whole universe is out there for the taking. All you have to do is be able to wrap your head around that concept. No one is forcing him to stay in Dodixie. No one is forcing him to keep running the same old missions with the same old NPC corporation.</p>
<p>The fact that he can't see out of his little box and into the bigger picture is not his problem alone, but it is a problem that belongs to countless numbers of players who insist on doing the same things over and over. They sit in the same few systems, keep running the same missions, and keep shooting the same rats that they have been shooting for years. If that is your idea of fun, great. Shoot 'em up. But when you try to convince others around you to step inside your little box, that's where I draw the line and where your preaching of warped morality falls short. I don't play by "your" rules.</p>
<p>So sayeth the heathen.</p>]]></content></entry></feed>